The Gnomon Workshop is pleased to announce the release of "Exterior Scene Development": Maya, Arnold, Mari and Nuke Techniques with Adrien Vallecilla
In this tutorial, Adrien Vallecilla demonstrates how to create custom textures using decals, stencils, and rgb masks in Mari, lighting and look development in Maya, material layering and rendering in Arnold, and his general asset workflow. The lecture also covers vegetation scattering with Maya MASH, ivy generation with Ivy Generator, and how to optimize and organize heavy scenes with instancing and GPU caches. Different lighting conditions and times of day are explored as well as any adjustments necessary to make them appear convincing. To wrap it all up, Adrien shares his Nuke compositing tips and tricks to make the environment appear more believable.
The Gnomon Workshop
The Gnomon Workshop, the industry leader in professional training for artists in the entertainment industry.
follow me :
Related News
Topology for Animated Characters
Nov 14, 2024
Creating Cinematic Concept Art
Oct 31, 2024
Concepting & Illustrating a Sword for Games
Oct 24, 2024